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South Farnborough Junior School

Slideshow

Computing

The Intent, Implementation and Impact of our Computing Curriculum.

 

Intent

When planning and teaching computing at South Farnborough, we believe that it is an essential part of the curriculum; a subject that not only stands alone, but should be cross-curricular and an integral part of all learning.  Computing, in general, is a significant part of everyone’s daily life and children should be at the forefront of new technology, with a thirst for learning what is out there.  Computing within schools can provide a wealth of learning opportunities and transferrable skills explicitly within the Computing lesson and across other curriculum subjects.

Through the study of Computing, children will be able to develop a wide range of fundamental skills, knowledge and understanding that will actually equip them for the rest of their lives.  Computers and technology are such a part of everyday life that our children would be at a disadvantage should they not be exposed to a thorough and robust Computing curriculum.  Children must be taught in the art form of ‘Computational Thinking’ in order to provide them essential knowledge that will enable them to participate effectively and safely in the digital world beyond our gates.

 

Implementation

In Key Stage 2, the children will design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.  They will use sequence, selection, and repetition in programs, use logical reasoning to explain how some simple algorithms work and correct errors in algorithms and programs. Children will be taught to understand computer networks, including the internet, and the opportunities they offer for communication and collaboration. They will use search technologies effectively, learn to appreciate how results are selected and ranked, and be discerning in evaluating digital content. Children will be taught to select, use and combine a variety of software (including internet services) on a range of digital devices to create a range of programs, systems and content that accomplish given goals. They will use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

We scaffold our children’s learning through the school by helping them to progress in different skills at three level: apprentice, competent and expert whereby the level of support given and the amount of creativity and deeper thinking is adapted in order to help them to meet the objectives. This is apparent both across the whole school approach and also within each academic year.

 Below are examples from each year group where children will have the opportunity to embed their computing skills across the wider curriculum:

 

Year 3 Year 4 Year 5 Year 5

The children use the Chromebooks and iPads to carry out research across the curriculum.

Google Classroom is used across subjects to support and assist learning.

In maths, the children use technology to support their learning using a range of websites such as Mathletics.

Using green screen/video to deliver a ‘News at 6’ style report about the Viking raid on Lindisfarne in English.

Google Classroom is used across subjects to support and assist learning.

In maths, the children use technology to support their learning using a range of websites such as Mathletics.

In art, the children digitally enhance photos of the world around them as part of a photography project.

Google Classroom is used across subjects to support and assist learning.

In maths, the children use technology to support their learning using a range of websites such as Mathletics.

The children use digital media to present work in different forms across a range of subjects.

Google Classroom is used across subjects to support and assist learning.

In maths, the children use technology to support their learning using a range of websites such as Mathletics.

 

Impact

By the end of their time with us, all children should have achieved the National Curriculum objectives:

  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

After the implementation of this robust computing curriculum, children at South Farnborough will be digitally literate and able to join the rest of the world on its digital platform.  They will be equipped, not only with the skills and knowledge to use technology effectively and for their own benefit, but more importantly – safely.  The biggest impact we want on our children is that they understand the consequences of using the internet and that they are also aware of how to keep themselves safe online.

As children become more confident in their abilities in Computing, they will become more independent and key life skills such as problem-solving, logical thinking and self-evaluation become second nature.

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